List of Talks (West 2017)

The following are the confirmed events for IndieCade 2017.

Events

 * Designing Angst
 * Seeing is Believing, The Power of Concept Art.
 * Fall In Love With Game Development Again Speeding Up Your 3D Pipeline with Procedural Modeling
 * Passage : Life of a wall on Lin He Road
 * The Art of Independent Games: Our Past, Present & Future
 * Game Design Microtalks
 * Why Cultural Diversity Makes for Better Games
 * Design Panel - Understanding the magic in good puzzle games Indie Survival Tactics
 * Music for Indie Games (title pending)
 * 50 Ways to Fail in VR
 * Designing for Complex Emotions Microtalks What are you waiting for?
 * Adventures in Leadership
 * Crafting Interactive Narratives With Consequences: Build Your Own System For Fun And Profit Cross Platform Game Development with Javascript? Are You Crazy!?
 * Well Played - Tacoma Making "AAA" Indie with No Budget - Tips for Survival and Making Better Games
 * Subversion in Games Microtalks
 * Single Player Competition: Building Strong Strategy Game Systems You Can Live In
 * Growing Up With The Games Industry Putting the cart in front of the horse - How custom tools can drive design
 * Postmortem Microtalks

New

 * Cross Platform Game Development with Javascript? Are You Crazy!?
 * Crafting Interactive Narratives With Consequences: Build Your Own System For Fun And Profit
 * Putting the cart in front of the horse - How custom tools can drive design
 * Crypt of the Necrodancer - A Musical Autopsy
 * Growing Up With The Games Industry
 * Making "AAA" Indie with No Budget - Tips for Survival and Making Better Games
 * Well Played - Tacoma
 * Parents and Kids Session: Playing Board Games to Support STEM Thinking in Your Child
 * Want to Start a Game Company?  Business Formation, IP Strategy, and Game Contracts
 * Mental Illness and Videogames
 * Game Jam the Movie
 * Turning Upset Customers into Super-Fans: Honest Customer Support for Game Devs
 * Speeding Up Your 3D Pipeline with Procedural Modeling
 * Finding Funding
 * Life after Premium Sales
 * Maximizing the Benefits of Exercising Your Improv Abilities on Game Pipelines
 * How to Build a Board Game Community
 * Intentionally Funny: Crafting Comedic Moments in Video Games
 * 10 Lessons From Making 100 Games in 5 Years
 * Designing for Complex Emotions Microtalks
 * Q&A On Surviving Writing a Book
 * University Gameshow!
 * Akeytsu: 3D Animation. Reinvented
 * ThinkIndie Future Trends
 * ThinkIndie: Games and Politics: Taking Action (breakout group)
 * Different Drummers: How to Advance Confidently in the Direction of Your Dreams
 * Farewell, Xbox Live Indie Games, 2008-2017: A Retrospective.
 * Project Next
 * Design Panel - Understanding the magic in good puzzle games
 * Global Game Jam: A 10 year Retrospective
 * Influences Panel
 * Games That Can Change the World
 * Fireside Chat with Keita Takahashi and Brandon Boyer
 * Fireside Chat with Jenova Chen and Vincent Diamante
 * How Small Teams Do Big Things in Indie Gaming
 * Developers' Toughest Hurdles
 * Indie Survival Tactics
 * A Conversation with Rami Ismail
 * ThinkIndie: Games and Politics: Where Do We Stand? (Town Hall and Panel)
 * Gaming for Everyone Game Slam
 * 10 Years of IndieCade in the Making
 * What if I Told you that Audio is the Future of Games… and VR?
 * New Games Meet Video Games - A “Big Fun” Workshop
 * What are you waiting for?
 * Fall In Love With Game Development Again