Making "AAA" Indie with No Budget - Tips for Survival and Making Better Games

Making "AAA" Indie with No Budget - Tips for Survival and Making Better Games is a talk currently scheduled to appear at IndieCade 2017.

Summary
Making a game with high production values can be difficult on a tight budget. In this lecture, we want to provide an example of our approach to getting better quality content on the cheap, from tools, to animation, to lighting and effects. This talk is a combination of practical ideas and inspirational content, as we hope to be able to discuss some of our challenges and hardships in a way that encourages developers to keep going in spite of difficult challenges.