Ubiquitous computing, Internet of Things, Immersive Theater, Physical Computing, Augmented Reality - the stunning growth of technological and artistic possibility for interaction design is driving games, play, and interaction out of our flat screens and into the truly interactable space of the real world. IndieCade co-founder Celia Pearce explores this brand new world of play in a talk for designer and players alike.
- Saturday: 2:00 PM - 3:00 PM
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