• Release Date: 2018 |
• Genre: Art & Culture |
• Developer: Angela Washko |
• Country of Origin: United States |
• Website: https://angelawashko.com |
• Twitter: https://twitter.com/angelawashko |
Developer Bio Angela Washko is an artist, writer and facilitator devoted to creating new forums for discussions of feminism in spaces frequently hostile toward it. Since 2012, Washko has operated The Council on Gender Sensitivity and Behavioral Awareness in World of Warcraft, an ongoing intervention inside the most popular online role-playing game of all time. Washko's most recent project, The Game: The Game is a video game presenting the practices of several prominent seduction coaches (aka pick-up artists) through the format of a dating simulator. In the game these pick-up gurus attempt to seduce the player using their signature techniques taken verbatim from their instructional books and video materials. A recipient of a Franklin Furnace Performance Fund Grant, a Frank-Ratchye Fund for Art at the Frontier Grant from the STUDIO for Creative Inquiry and a Rhizome Internet Art Microgrant, Washko's practice has been highlighted in The New Yorker, Art in America, Frieze Magazine, Time Magazine, The Guardian, ArtForum, The Hairpin, VICE, the New York Times and more. Her projects have been presented nationally and internationally at venues including Museum of the Moving Image (New York), Kiasma Museum of Contemporary Art (Helsinki), Los Angeles Museum of Contemporary Art, the Milan Design Triennale, the Shenzhen Independent Animation Biennial, the Hammer Museum (Los Angeles) and the Rotterdam International Film Festival. Angela Washko is an Assistant Professor of Art at Carnegie Mellon University. |
The Game: The Game is a title featured at [[ ]].
About The Game: The Game
The Game: The Game is a video game presenting the practices of several prominent seduction coaches (aka pick-up artists) through the format of a dating simulator. In the game these pick-up gurus attempt to seduce the player using their signature techniques taken verbatim from their instructional books and video materials. Pitting players up against six prominent seduction coaches who are vying for your attention at a bar, the game provides the opportunity for players to explore the complexity of the construction of social behaviors around dating as well as the experience of being a femme-presenting individual navigating this complicated terrain. It is accompanied by a musical score thoughtfully composed by Xiu Xiu.
- The work was supported in part by funding from the College of Fine Arts Faculty Fund for Research and Creativity and a Frank-Ratchye Fund for Art at the Frontier Grant.
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